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How can I discard clipped sections of a clipping mask?

I can't figure it out. For a project, I happen to have a shape which uses gradient meshes and I need to apply it to the 3D perspective grid. Short of rasterizing and Envelope Distorting everything, which is far more tedious here, the problem I'm having is I can't get clipped areas of a selection to be discarded.

 

Maybe it sounds too complicated now, but I have a sample file detailing the issue.

https://db.tt/agAFqPqn

 

Ideally, I'd want that clipped shape to be workable with its actual visible 4x4 dimensions. Any of the other shortcuts to put this in perspective won't work. Envelope Distort regards the clipped portion. Rasterizing it includes the clipped portion, even if nothing is there. It makes the selection 5x5 when it should be 4x4, the visible portion. The Perspective Selection tool also regards it, offsetting the group by the invisible bounds. What other option do I have left where I can keep the outer clipped shapes, but work with only the clipping mask? I can't manipulate my clipping mask precisely any other way.


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