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Can one extract (then edit, modify, etc.) paths created from an image trace? (CS6)

Hiya Adobe community,

 

This may date me a bit, but long ago I used to use freehand as my defacto drawing tool until I switched to AI. Back in those days, I  also used "Streamline" (http://www.adobe.com/products/streamline/) to perform the functions image trace does today. While it's results were somewhat crude, the software provided me the vector points, paths and acnhors i needed. After every trace, I could manually edit the resulting vector traces.

 

I have been using CS6's tracing feature, but the one thing I cannot figure out for the life of me is the "Bounding box" issue for an imported image. Everytime I trace a drawing, AI's tracing results always place a bounding box around the traced image area. My goal: To trace an item, get rid of the bounding box and extract the outlines and paths so that I can then modify these to my linking.

 

Can this be done? Im sure it can,... I just cannot find out how. (Or am I making crack wishes?) All I'm saying, if Streamline allowed me to edit paths from a trace, then it'd be a shame if AI CS6 does not.

 

Check out the attached image for some content. Thanks in advance for any help!

 

Image may be NSFW.
Clik here to view.
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